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Sunrise Village
Sunrise Village is an adventure / farming game for mobile. As a technical artist a was responsible for creating tools and graphical systems like vegetation and weather.![](/images/2022-02-07-microvegetation2/thumbnail.png)
MicroVegetation In Sunrise Village Part 2 – Modify Vegetation at Runtime
This second part explains how we can modify terrain at runtime.![](/images/2021-10-04-microvegetation1/thumbnail.png)
MicroVegetation In Sunrise Village Part 1 – Rendering
In Sunrise Village you can explore a beautiful world full of lush vegetation. The first article is about rendering vegetation.![](/images/2021-01-25-helpurl-for-shaders/thumbnail.png)
HelpURL for Shaders
In this article we look at a way how to use MaterialPropertyDrawers to add the [HelpURL] attribute to shaders.![](/images/2019-09-30-customizing-unitys-project-window/thumbnail.png)
Customizing Unity’s Project Window
In this article you will learn a simple way how to customize the project window of the Unity Editor. We will create a little framework to let the user show additional columns with information about the assets.![](/images/2017-10-26-stripes-shader-3/mul.png)
How to Write a Stripes Shader, Part 3: Checker Patterns
In this third part of stripes shader series we will add a new mode to render checker pattern instead stripes. We will also implement different blend operations.![](/images/2017-10-19-stripes-shader-2/width-shift-4colors.png)
How to Write a Stripes Shader, Part 2: Rotation, Width Shift and Colors
In this post we will develop the basic stripes shader further. We will add full rotation, width shift and more colors.![](/images/2017-10-03-stripes-shader-1/final.png)