Game12

Game12 is the working title of a game I worked on at InnoGames. My main role was Technical Artist, I wrote tools and rigged characters.

Low Poly Bear

I created this little low poly scene for the annual art exhibition at InnoGames.

Last Rites

Last Rites is a game prototype we created with Unreal Engine 4. As a small team everyone had several roles.

Games-Career Trading Cards

Illustrations for the job portal Games-Career

Logo Design

A little logo I designed for my sister's label.

Dollar Dash

Dollar Dash is multiplayer fun action game. We created this game in our own little company Candygun Games with a team of only five members.

Tilt

Tilt is a puzzle game written in Javascript and published on iOS and as a web app. I created all aspects of this game on my own.

Dead Block

Dead Block is a zombie-survival game. We created this game in our own little company Candygun Games with a team of only five members.

Velvet Assassin

Velvet Assassin is a stealth action game in a WWII setting. Players take control of Violette Summer, a british spy working behind enemy lines.

Crashday

Crashday is a multiplayer destruction derby/racing/car stunts game. I worked in the core team at Replay Studios as 2D / 3D artist and created many of the level elements, UI graphics and marketing assets.