Crashday
Crashday is a multiplayer destruction derby/racing/car stunts game. I worked in the core team at Replay Studios as 2D / 3D artist and created many of the level elements, UI graphics and marketing assets.
Crashday is a multiplayer destruction derby/racing/car stunts game. I worked in the core team at Replay Studios as 2D / 3D artist and created many of the level elements, UI graphics and marketing assets.
Type | Client Work |
Year | 2006 |
Role | 3D Artist |
Developer | Replay Studios Moon Byte Studios |
Publisher | Atari |
Tools | 3ds Max Photoshop Inhouse Game Engine |
Platform | PC |